It’s been a long time since I’ve posted an update on our first game, Luna and the Moonling, from my studio (Greyborn Studios)! In fact, the last time I posted on this blog about was back in 2016 when we were entering Steam’s Greenlight (which isn’t even a thing anymore).

Well, the game has since been completed and released on Steam for Windows, Mac, and Linux systems. The game has come a long way since I last posted about it here and taken a ton of work to turn it into a fun, polished, beautiful experience that would meet a quality level we could be proud of.

Our work isn’t done yet though! We are now busy updating the game to the latest version of the Unity game engine (2018.3) and porting it to consoles and other online stores to extend our reach and get the word out. As part of that effort we are also finishing up a free add-on quest called Desert Barrens that will continue the story and offer even more challenging puzzles for the truly hard-core players.

If you would like to support us by picking up a copy of the game, you can currently do so on Steam here:

Written by Scott Blinn
Serial entrepreneur and veteran game developer. CEO, Creative Director, and co-founder at Greyborn Studios who also has a passion for business, technology, game development, and fitness. Also a hobbyist photographer and 3D artist.